Reality check
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18-02-2011, 10:57 AM
(This post was last modified: 18-02-2011 11:08 AM by Stuart.)
Post: #5
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RE: Reality check
I have no issue with releasing on Xbox Indie as well, I just don't think it should be our main focus if we are interested in making money.
I agree with Rodney that these games had probably little in the way of advertising however we also have no money for advertising. The point I am making is that with the limited resources we have we need to focus on what is potentially the biggest market in terms of what platforms we release on. The ultimate goal would be to release on all platforms but this would be a fortune in terms of license costs. At the very least we should launch on both Xbox Indie and Windows 7 mobile / PC together in order to maximize profits since these are all XNA. And yes 'Cassies Corner' looks absolutely horrible however it is still selling better than 'match three colours' puzzel games like Rotasphere and the reason for this is because it is aimed at a very particular market which I would guess has little in the way of competition. A quick google search shows iPhone games genres that are most popular are Action games at number one with Puzzel and Racing games joint at number two. http://www.igamestats.com/games-by-genre/iphone/ |
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Messages In This Thread |
Reality check - Stuart - 17-02-2011, 04:40 PM
RE: Reality check - Thomas - 17-02-2011, 09:31 PM
RE: Reality check - Rodney - 17-02-2011, 09:50 PM
RE: Reality check - Rodney - 18-02-2011, 01:30 AM
RE: Reality check - Stuart - 18-02-2011 10:57 AM
RE: Reality check - Ryan Brown - 18-02-2011, 06:41 PM
RE: Reality check - Stuart - 18-02-2011, 08:35 PM
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